Monday 13 February 2012

SWTOR Character Progression - Leveling And Earning Rewards

Players have the opportunity to create characters from different "classes". Classes include those mentioned above; Bounty Hunters, Smugglers, Troopers, Imperial Agents, Sith Warriors or Inquisitors, and Jedi Knights or Jedi Consulars. Each class can then gain new titles and abilities by specializing in one of two areas unique to each class: Bounty Hunters can specialize as a Powertech or Mercenary, Smugglers can choose between Gunslinger or Scoundrel, Troopers can be a Commando or Vanguard, Imperial Agents have the option of Operative or Sniper, Sith Warriors are Juggernauts or Marauders, Sith Inquisitors may end up as Sorcerers or Assassins, Jedi Knights become either Guardians or Sentinels, and the Jedi Consular specialty titles include Shadow or Sage. Gaining these new titles and abilities are accomplished through SWTOR character progression-leveling and earning rewards.

Tough-as-nails Bounty Hunters, crafty Smugglers, fearless Troopers, ruthless Imperial Agents, power hungry Sith, and honorable Jedi; BioWare and LucasArts are soon to release Star Wars: the Old Republic (SWTOR) for the PC. As with most massively multiplayer online role-playing games (MMORPG), the player will create a character he or she will control and use to interact with other players around the world. As characters often take on a life of their own and gain more powers and abilities, SWTOR character progression-leveling and earning rewards-plays a large role in the gaming experience.



Although still somewhat of an unfinished work, SWTOR is assumed to use the more traditional combat and exploration facets of most MMORPG games to allow character progression; however, SWTOR promises to integrate very deep, rich storylines into the progression process as well. Along the way, rewards and more powerful armor and weapons can be acquired. Additionally, non-player characters (NPC), serve as companions, adding depth and meaning to each character's personal story.
SWTOR character progression-leveling and earning rewards-through combat and exploration promises to be a challenging and unique aspect to a game that is rich with a vast Star Wars universe that many are already familiar with; however, by setting the story some 4000 years prior to the events portrayed in the movies, storylines will also be fresh and new. Thanks in large part to SWTOR, as well as other games that have preceded it, character progression will never be the same.
The game is speculated to be released around September this year. Please stay tuned for more news and updated information from KillerGuides.com. There's a news section with MMORPG news update daily.



A born-to-be gamer, the author is also working on another writing project to create the unofficial SWTOR Strategy Guide and SWTOR Credit Guide. Stay tuned for more work from him in the near future.




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