Players have the opportunity to create characters from different
"classes". Classes include those mentioned above; Bounty Hunters,
Smugglers, Troopers, Imperial Agents, Sith Warriors or Inquisitors, and
Jedi Knights or Jedi Consulars. Each class can then gain new titles and
abilities by specializing in one of two areas unique to each class:
Bounty Hunters can specialize as a Powertech or Mercenary, Smugglers can
choose between Gunslinger or Scoundrel, Troopers can be a Commando or
Vanguard, Imperial Agents have the option of Operative or Sniper, Sith
Warriors are Juggernauts or Marauders, Sith Inquisitors may end up as
Sorcerers or Assassins, Jedi Knights become either Guardians or
Sentinels, and the Jedi Consular specialty titles include Shadow or
Sage. Gaining these new titles and abilities are accomplished through
SWTOR character progression-leveling and earning rewards.
Tough-as-nails Bounty Hunters, crafty Smugglers, fearless Troopers,
ruthless Imperial Agents, power hungry Sith, and honorable Jedi; BioWare
and LucasArts are soon to release Star Wars: the Old Republic (SWTOR)
for the PC. As with most massively multiplayer online role-playing games
(MMORPG), the player will create a character he or she will control and
use to interact with other players around the world. As characters
often take on a life of their own and gain more powers and abilities,
SWTOR character progression-leveling and earning rewards-plays a large
role in the gaming experience.
Although still somewhat of an unfinished work, SWTOR is assumed to use the more traditional combat and exploration facets of most MMORPG games to allow character progression; however, SWTOR promises to integrate very deep, rich storylines into the progression process as well. Along the way, rewards and more powerful armor and weapons can be acquired. Additionally, non-player characters (NPC), serve as companions, adding depth and meaning to each character's personal story.
SWTOR character progression-leveling and earning rewards-through combat and exploration promises to be a challenging and unique aspect to a game that is rich with a vast Star Wars universe that many are already familiar with; however, by setting the story some 4000 years prior to the events portrayed in the movies, storylines will also be fresh and new. Thanks in large part to SWTOR, as well as other games that have preceded it, character progression will never be the same.
The game is speculated to be released around September this year. Please stay tuned for more news and updated information from KillerGuides.com. There's a news section with MMORPG news update daily.
A born-to-be gamer, the author is also working on another writing project to create the unofficial SWTOR Strategy Guide and SWTOR Credit Guide. Stay tuned for more work from him in the near future.
Infomation and news about the new Star Wars online game; Star Wars-The Old Republic.
Showing posts with label Rewards. Show all posts
Showing posts with label Rewards. Show all posts
Monday, 13 February 2012
Wednesday, 8 February 2012
SWTOR Legacy System - What Is It and The Rewards
If you're wondering what the SWTOR legacy system is, then you've come to the right place. Star Wars: The Old Republic was designed to be a whole new MMO experience and the SWTOR legacy system has helped players expand their character selection and develop an army of controllable units.
In essence, the SWTOR legacy system benefits players who create multiple characters, rather than play with a single character. Those with multiple characters will be able to gain legacy levels to their characters, whilst still leveling up their main character. The legacy experience that you can gain will be located under the experience bar as the purple legacy bar.
As you would know, after completing a class quest, you will allowed to choose a unique surname that will be attached to your character and any character that you decide to create on that server. If you start rolling out new characters, they will fall into this family tree that SWTOR was designed on, or also known as, the Legacy tree. You can basically assign your other characters as sons, daughters, brothers, sisters or friends of your main character.
You can even choose a character of an entirely different race to your main character and it can still be assigned to your legacy tree. They either become your friend, a spouse or an adopted sibling or relative.
Legacy experience is gained in the same way normal experience points is gained, which is through fights. More legacy characters will increase the legacy experience gained, since if any one of your characters gains experience, then the rest gain some experience as well. Battles aren't the only way to gain legacy experience, since you can achieve this via Operations and Flashpoints as well.
Accumulating many legacy points can help you can unlock new abilities and "bind on Legacy" items. Legacy perks can involve getting new attacking abilities or customizing your next SWTOR legacy family member. For example, if you chose to level up your Jedi Knight to level 40 and decided to roll out the Smuggler into your legacy, since you've got some legacy points (I hope), you can buy some perks for your new Smuggler character like a new bike. This would allow your new character to access a "bind on Legacy" item that wouldn't normally be accessible to the Smuggler character at such an early stage of the game.
The SWTOR legacy system is also only restricted to 1 account, although the developers are thinking of expanding the legacy system. You can definitely be sure that the Star Wars legacy will survive for many years to come.
The SWTOR legacy system is a great way to learn more about the Star Wars universe. Another great way to learn about winning in the Star Wars universe is by getting this SWTOR guide here.
Visit: http://www.starwars-oldrepublicinfo.com
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